Here we are once again, checking in as the deadline for the final product closes in. Seeing as the deadline has now been pushed to late May rather than the beginning of the month, we now have much more time than originally anticipated. While this may not be enough to create a full and polished game, it does at least give us more time to add as many features as we would like within the timeframe. Aside from this new info, the original plan has remained the same for me, which is to continue animating and providing as many assets as possible for the rest of the team to work with, which can in turn help our final product in its final appeal. This continues to be a long process as we move through the weeks, but I simply hope to work through it as we approach the deadline to wrap this project up. Plan for the week... Tuesday: Team Brief Wednesday/Thursday: Further animation Friday: Team checks before weekend.
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AuthorI have a passion for creating things, and hopefully one day those things will be video games. You can check over on this blog if you wish to see any updates on my work or other subjects. The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools.
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