It is art time In the past couple of months, I've been doing some art things, for better and for worse. I've decided that human portraits should be my main concern for a bit, just to get the hang of facial features and poses. But I'm also trying to add a bit of style at the same time, I can't exactly say it's 100% effective yet, but I'll get there. I've made some good and bad things through this method, and I hope that it'll help me reach a point where I'm not disappointed with everything I make. I hope
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School has been, uh, interesting. Plan C, the all-online learning plan has had its ups and downs. I find that it is now much easier to plan work ahead of time, through the use of calendars and a to-do list on Canvas. I also like the structure of our new schedule, giving us adequate time to take breaks and do work. But this has its drawbacks, mainly in the form of work. Junior year in general has a good amount of work, but it seems that all grades are struggling with the massive amount of assignments being given out. I often find myself working non-stop all day just to get my homework done, only for me to get a new load the next day, and have to do the whole thing over again. I've already seen a good amount of stress within these past couple of weeks, and I hope it doesn't last too long.
Ah yes, now it is time to talk about the other game that is keeping me sane during quarantine. Doom Eternal I've never been a big fan of games that focus 100% on blood and gore, as they tend to become quite repetitive and completely forgo a reasonable plot. But Doom Eternal proved to be an exception, since it made all of that bloodshed really fun. The story simply involves halting a demonic invasion on Earth, tearing through hordes of infernal creatures. This kind of gameplay is expected from a Doom game, since it's their entire brand. But this edition has done it in the most stylish and efficient way possible. By making every bit of the game a visual treat, through incredible environment and character design. It's entertaining to simply marvel at every tiny detail, from tiny cracks and broken windows to the sheer apocalyptic atmosphere. The combat in this game is fast paced and filled to the brim with action, so it can even be a challenge to find out where you are on the map. But moving at inhuman speeds with metal music blaring in the background can prove to be quite a good time. The variety of weapons, movement options and sheer strength makes you truly feel like a force of nature, a fitting description for the Doomslayer. The game is simply a rollercoaster, packing something exciting and unique around every corner. And it's a perfect example of how a game can be visually appealing, and pure fun. Rip and Tear, until it is done. Final Rating: 9/10 Doom Eternal proved to be so successful due to it's overwhelming atmosphere and incredibly entertaining gameplay. And I've never had this much fun causing this much destruction. Picture Source: https://twinfinite.net/2020/02/doom-eternal-battlemode-gameplay/
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AuthorI have a passion for creating things, and hopefully one day those things will be video games. You can check over on this blog if you wish to see any updates on my work or other subjects. The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools.
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