The previous week saw some much-needed work on the animations for the final boss, which I ultimately find myself quite proud of. With the final animation being by far the longest sequence that I have made in class. Regardless, I will have to continue to make animations for this character before the deadline arrives, which will take even more time than the initial ones that I made this week. Because of this time crunch and mix of responsibilities from other classes, it is safe to say that all of the teams currently working will likely be unable to make the type of game that they originally planned for, which I think we were all aware of from the beginning. Meaning that we'll all have to turn in what we have and plan to prove our design process along the way.
A short check-in for a simple week! Plans for this week: Monday-Wednesday: Further animation Thursday: Final brief and planning period with team Friday: Final planning before review.
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AuthorI have a passion for creating things, and hopefully one day those things will be video games. You can check over on this blog if you wish to see any updates on my work or other subjects. The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools.
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